Virtual Reality
Virtual reality is really cool.
VARTISTE
Pronounced VR-tíste (get it?), VARTISTE is a 2D Image editor that doubles as a 3D-surface texture editor as well. Basically like the GIMP or Photoshop in Virtual Reality.
Trailer:
Feature Feed
VARISTE Demos - Curated tweets by zach_geek
Physics Playground
I put together an A-Frame integration for PhysX, and tested it using a virtual reality playground, complete with one player ping-pong, swords, bugs, and golf.
Check it out at https://fascinated-hip-period.glitch.me/
VR Banjo
Using the aframe-vartiste-toolkit, I put together a VR Banjo simulator. Pickup a pick or a "clawhammer hand" pick, and strum away!
- Source code: https://glitch.com/edit/#!/a-vr-banjo
VR Tranquil Typing
VR Tranquil Typing, for folks who want to write in a relaxing environment without having to see everything they've written. Inspired by the talented writer Evea Raye
- Launch: https://zach-geek.gitlab.io/vrtyping
- Source code: https://gitlab.com/zach-geek/vrtyping
VR Art
I've created a number of little amateur VR art pieces, mostly using VARTISTE + other VR modelling tools, like Gravity Sketch or Adobe Medium. You can see most of these on my Sketchfab Page.
Here's a few right here:
Original Bug Fighting Game
Launch the original bug fighting game in your browser!
Bug made in Oculus Medium. Game made with A-Frame
Quill Tools
I really enjoy drawing with Oculus Quill. I've put together a bunch of tools to make working with it easier. Including:
- A ruby library / jupyter notebook to make exporting all or part of a scene really easy and repeatable.
- Materials to bring Quill illustrations into UE4
- A UE4 blueprint to animate Quill models without the performance issues or headaches or the typical Skeleton mesh or Geometry cache methods
VR + AI
AI Dream Creations
I've been using BigGAN to generate some pretty bizarre creatures / objects, and then using Oculus Quill to turn them into 3D drawings & animations.
This guy looks like a mashup of an astronaut and a banjo player, with some elk thrown in..
Here's a butter-cycle:
AI Style Transfer
I've been playing around with using AI style transfer to fill in details of the unwrapped UVs from #Quillustrations
It seems to produce some pretty artsy looking results without much effort, though there's a lot more that can be done here.